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Clubs

Last Updated: 2025-07-24

The Clubs feature lets you form or join a community of like-minded players. Whether you're competing tp reach the highest or just want to squad up casually, Clubs make it easy to stay connected, coordinate, and have fun together.

Creating a Club

Requirements to Create a Club

  • Play at least 20 matches

  • Choose a Club name (2–16 letters) and a tag (2–5 letters)

Inappropriate or offensive names/tags may result in name changes and account sanctions for the Club owner, including temporary or permanent bans.


Customizable Club Options

As a Club owner, you can customize:

  • Club name and tag

  • Club logo and border colors

  • Lobby background


Club Privacy Settings

Available Privacy Options

  • Public: Visible in the Club lobby; players can auto-join

  • Request Only: Visible in the Club lobby; players must request to join, and admins approve or reject requests

  • Private: Not visible in search; invites can only be sent by the Owner, Manager, or Scout

Can I change my Club's privacy settings?

Yes, Club leaders can adjust privacy settings at any time.


Joining a Club

How to Join

  • Browse the list of joinable Clubs using selected tags

  • Clubs near full capacity appear at the top of the list

You can only be in one Club at a time. You’ll need to leave your current Club to join another.

Are there level requirements?

No, there are no level requirements to join a Club.

How often can I join or leave?

You can join or leave a Club at any time.

Searchable Tags for Clubs

You can search Clubs using filters like:

  • Club Focus: Casual or Competitive

  • Region

  • Language

  • Competitive Ranking Tier

  • Preferred Game Modes

Managing Club Access

Handling Requests and Invitations

  • When your join request is accepted, you'll receive a notification in the Friend List tab

  • Owners and Managers manage pending requests from the Admin Panel

What happens when a Club is full or private?

  • Full Clubs won’t appear in search and won’t accept new requests

  • Private Clubs are invite-only and never appear in search

Club Roles and Responsibilities

  • Owner
    Manages all Club settings, members, invites, and configurations. Holds full administrative control.

  • Manager
    Assists with player invites, membership requests, and role assignments. Acts as second-in-command.

  • Scout
    Helps recruit players by sending out invites. Focused on growing the Club.

  • Member
    Standard Club participant with no admin permissions. Assigned a rank based on completed Club Contracts.

Member Ranks (Based on Club Contracts Completed)

  • Rookie: 0–30 Contracts

  • Contender: 31–50 Contracts

  • Pro: Over 50 Contracts

Do ranks carry over when switching Clubs?

No, when you join a new Club, you start as a Rookie regardless of your previous rank.

Ownership Transfer

If the Owner leaves, ownership passes to the next highest admin:

  • First to a Manager

  • If no Manager exists, it transfers to a Scout

Club Features

Maximum Members

Each Club can have up to 50 members.

Club Chat

A real-time lobby chat is available (currently only on PC).

Club Wall

The Club Wall displays:

  • Recent member activity (e.g., who joined the Club)

  • Party-up options for quick matchmaking with fellow Club members

Club Progression & Bonuses

Playing with Club members boosts your XP and Fans gain.

XP Bonuses

  • 2 Club members: +7.5% XP

  • 3+ Club members: +10% XP

  • Full party of Club members: +15–20% XP

Fans Bonuses

  • 2 Club members: +7.5% Fans

  • 3+ Club members: +10% Fans

These bonuses stack with other party bonuses!

 

FAQ

Who can invite new members?
Owners, Managers, and Scouts can send invites.

Can I be a member of more than one Club?
No. You can only belong to one Club at a time.

How do I leave a Club?
Go to the Club menu and select "Leave Club."

Can I change my Club name or tag?
Only the Owner can do this, and some limitations apply.

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