Last Updated: 2025-10-29
You’ve finished your first few extractions, and you’ve learned a lot about what it takes to be a Raider in the Rust Belt. This means you’ve accumulated experience.
Experience will grant you levels, and levels will grant you skill points. Skill points can be spent in your skill tree. The skill tree has three branches: Conditioning, Mobility, and Survival, which all allow you to choose various specializations for your Raider. You can allocate points between these branches at your discretion to create a unique build.
Is your inventory full of resources you don’t know what to do with? Time to head to the workshop. In the workshop, you can craft new gear, weapons, and utilities. There are several different crafting tables to unlock, all which specialize in a different form of crafting.
You can also find new recipes while Topside to craft new types of weapons and gadgets.
Explosives Station | Craft grenades and mines |
Gear Bench | Craft shield and augments |
Gunsmith | Craft weapons |
Medical Lab | Craft stimulants and bandages |
Utility Station | Craft utilities like lures and barricades |
Refiner | Create custom parts |
Traders have a decent supply, but the most unique goods can be purchased in the seedy underbelly of Speranza, the black markets.
Access to each Raider Deck can be purchased for Raider Tokens. Raider. Once you've purchased a Raider Deck, you can buy items inside of it with Cred, which you get from completing Feats.
Feats are daily challenges such as destroying specific types of ARC, dealing out damage with specific types of guns, that reset every 24 hours. Completing feats earn you Cred.
Quests are given by Traders, and provide you with weapons, gear, crafting materials, and experience.
Next Up: Expedition Project