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Game modes

Last Updated: 2025-09-19

Quickplay

Quick Cash

  • 3 teams of 3 contestants.

  • Objective: Retrieve cash boxes from vaults and deposit them into a cashout station.

  • A timer runs while the cashout is in progress—other teams can steal control during this time.

  • The team in control when the timer ends earns the cash value.

  • Contestants can prevent others from completing objectives by using weapons, gadgets, and arena items.

  • Eliminated contestants respawn after a timer or if revived.

  • If all team members are eliminated, the team is wiped and must wait out the respawn timer.

  • Respawns are infinite in this mode.

Head-to-Head

  • Similar to Quick Cash, but only 2 teams of 3.

  • Designed to resemble the final round of the ranked tournament mode.

Powershift

  • 2 teams of 5 contestants.

  • Teams must capture and defend a moving platform until it reaches its final destination.

  • If the timer ends before reaching the destination, the team that has pushed the platform furthest wins.

Team Deathmatch

  • 2 teams of 5 contestants.

  • The goal is to eliminate the opposing team.

  • The team with the most eliminations at the end of the match wins.

World Tour

  • A round-based Cashout tournament featuring 8 teams of 3.

  • Continues until only one team remains.

  • Rules, arena conditions, or match twists can change weekly or bi-weekly.

  • All World Tours are sponsor-branded.

  • Limited respawns—players must be strategic.

Ranked Tournament

  • The competitive league of THE FINALS.

  • Based on the same principles as Quick Cash, but with limited spawn tokens.

  • Teams must balance aggression with careful strategy to conserve lives.

Practice

  • A practice range where you can test all weapons, gadgets, and specializations.

  • Not tied to progression or ranked play.

Private Match

  • Custom matches where you can choose the map, rules, and participants.

  • Not connected to progression or ranked play.

Limited-Time Events

  • Special modes available for a limited period.

  • Each event has its own unique rules and conditions.

 

FAQ

Which modes count toward my progression?
Quickplay, World Tour, and Ranked Tournament all contribute to your progression. Practice and Private Matches do not.

Are respawns unlimited in every mode?
No. Respawns are infinite in Quickplay modes, but limited in World Tour and Ranked Tournament.

Do Limited-Time Events give rewards?
Yes, most Limited-Time Events award progression XP and sometimes unique rewards, depending on the event.

Can I play with friends in all modes?
Yes. You can form a party and queue into Quickplay, World Tour, Ranked Tournament, or Limited-Time Events together. Private Matches are also available for custom games with friends.

Is Ranked Tournament the same as Quick Cash?
Ranked Tournament is based on Quick Cash, but with stricter rules—most importantly, teams have a limited number of spawn tokens, which makes every life more valuable.

Can I customize settings in Private Matches?
Yes. Private Matches allow you to choose maps, rules, and who participates. These matches don’t affect progression or rank.